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(+1)

Great art and music, neat idea, but it is so incredibly difficult. It's super compelling, but part 1 needs to be streamlined (easier recipes, introduce recipes one at a time so the player has time to memorize them, shorter days with fewer customers) and more forgiving fail states in part 2. I was dead before I realized I wasn't just out looking for papers on the ground.

Thank you for playing! Ah yes, difficulty balancing is definitely on our list of fixes, and we've made it so when you fail the second part, it doesn't just take you to the main menu anymore! We appreciate the feedback!