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(+1)

I'm confused, did the other comments play the same game as I just did? :|
The character would zip across the screen, sometimes through walls but sometimes stop on invisible obstacles, seemingly independent of my inputs. 
With no jumping I would end up at the bottom of the level within seconds with no way of getting out? I could not tell if my gun damaged the big jar enemy down there and my bullets had such short range that I could not reach it unless I zipped back and forth across the room. I restarted twice because I couldn't tell if I was stuck or not and last time I randomly zipped into a room on the side where there were a few locations I could change the gun. With no limit on fire rate and enough range I could spam little red waves on the jar and suddenly it died? So I won?

I did quite like the rubber hose/cupheady sprites, and the level seemed pretty complex and interesting but with no real way of traversing it? I was very confused about the controls. :0

there are secrete passage ways u can wallslide and dash. Sometimes the bottom of  players hitbox hits the top of the wall collision and freezes. For a second but the goes back to normal and as for damage i did not really get a chance to add any indicators because it was last minute the players hp is indicated by the light anyways hope u enjoyed the music and art at least