Wow amazing game, i like how the fight feels, it original. I like how mention what tools you used, very helpful for me as a newbie. As a newbie i was wondering how you did the collision for the walls, it feels like there curves. I understand how to do rectangle but curves not so much
Viewing post in Decaf Dungeon: A Boss Battle comments
You just reminded me of a tool I forgot to list! I used Tiled to make CSV file that tells the game where the curved edge of the arena is. I'd be happy to give you lots more detail on that. I can typically be found in the DragonRuby Discord.