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sparacios

22
Posts
5
Followers
5
Following
A member registered Jun 13, 2018 · View creator page →

Creator of

Recent community posts

Wow never thought someone would use this. It has been so long since i worked on this. mind sending my screenshots if possible to get better idea what you are talking about.

lol

thanks

The game was good, art was very cool and very retro.

to add on top of it the music was great and my friends like this game a lot as well

good idea, yea I thought about it as well. my issue to be honest was trying to make it fun and a block might have done so

art work is cute, i wonder how did you acomplish the dodge effect its cool and would like to put that in my future games

its a very polish game and would love to see it expanded into full flesh game

feels very retro, its cool. i like the art and concept.

great concept, love how gravity dictates the jump

love the art work and the game design, the controls were little tuff to workout in the beginning but once i got them down it felt good. its satifying to swing across the level. Definitly want to see this game fleshed out. The boss itself is cool and has good personality as well.

pretty good for the little time you got. Hard but who doesnt like a challenge once in a while

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Love the concept, will love to see it fleshed out into full game. maybe different bosses. The art style has good identity

Great concept, When using wasd controls i cant move right. However when i used the arrow keys i can move just fine. Art direction is my favorite it reminds me of game called crawl

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Wow amazing game, i like how the fight feels, it original. I like how mention what tools you used, very helpful for me as a newbie. As a newbie i was wondering how you did the collision for the walls, it feels like there  curves. I understand how to do rectangle but curves not so much

i like he movement, it feels very nice. Good work

Wow, this is amazing art

was this a ue4 game or you made, wow amazing visuals

anything you suggest for the controls to be better.

i'll keep the light idea in mind when finishing the project thank you

thank you for the response, very helpful. i am working on a more complete version of the game. This was my first game jam and wasn't able to time manage anything well. This helps a lot thank you