I'm a sucker for choose-your-own-adventure games, even if it's just an office adventure. I couldn't relate more to the one named Coffee. I think it's very functional, and your design choice to use Ink allows you to focus on writing and keeping track of player decisions. It was a little unclear how to make progress, I found myself just doing anything I could after characters had no more to say. I assume that will become obvious as you add more paths, though, so take that as very light criticism.
Kudos to the artist for giving an aesthetic feel to it all.