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I'm amused at how it just feels like the mermaid is in such a huge hurry! The rock formations that spawn in look really cool, and the music and sound make it very immersive (pun intended). My only gripe is that the rocks make it difficult to see where you're going when they're scrolling past the camera. I did find that I was able to more easily keep my bearings by paying attention to the shadows on the ground, which was an interesting bit of mechanics!

Yeah I was channeling the rabbit from Alice in Wonderland a bit. I never actually thought of looking at the shadows for queues that's actually clever. I wish that was the intention but I won't claim credit for it. I usually try to look further ahead for open areas. I will have to implement some type of high score system or at least a distance counter so that people can screen shot how far they get I'd like to see how far people can make it. Thanks for checking it out. I will be making updates. I have already made a few changes to the code and will be buliding them soon hopefully. 

Again. Thanks so much for playing! ^_^