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Awesome work! I had a great time with it, and the concept was one I seriously meshed with, as I've been on-and-off working on a game focused on trash in the environment, and this is SERIOUSLY inspiring to keep it moving on that. 

I think a full version of this game would be amazing. I can imagine some cutscenes in the style of the cover art, conveying the backstory of the greedy space colony and their uncaring nature toward the land below. With more time than the jam, I can see this going far, and with a great message to boot. The crafting is fun, the inventory management is challenging without being annoying, and I enjoy the failsafe of the campfire if too much stuff builds up, at a cost to the environment.  Great work!

The only thing I think could use changing in a post-jam full version would be the rotation of the world. It might be nice if you could drag the world somehow, perhaps by middle clicking and dragging, rather than scrolling. 

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Wow thanks for the in depth comments. That's awesome you are making a similarly themed game, can't wait to see it!

Nice idea for adding cutscenes. It was tough to incorporate the backstory with the time but glad you liked it. Thanks for the feedback on the gameplay!

I'll have to look into rotating with the middle click, sounds difficult haha.