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Great game for a 7 day jam! I found it to be quite satisfying once the enemy and obstacle spawns started coming in thick and fast. And zipping across the screen on B press to get out of a sticky situation feels awesome.

I would say though that it takes too long to get to that sweet spot where you have a decent difficulty to make it exciting to me. I found myself just kind of waiting for the first minute to pass when restarting, then it would get quite exciting. If the difficulty ramped up more quickly over time then that would be good. But perhaps the best way to solve this problem would be to include difficulty modes so the player can choose the intensity they want. Then you could have highscores for each mode too. But all in all, I think this is a fantastic entry.

Music was rad too.

Really well done!

Thanks for the feedback! I had the same concerns about difficulty, but just wasn't sure what the general skill level of the players would be like and didn't have time for a difficulty selector. I might just come back and add that in a future update!

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Totally, I have had similar issues with my game. So hard to figure out a reasonable difficulty progression in a jam because there really isnt enough time to get proper feedback. But I'm looking forward to everyone's v1.1s!