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Wow, so many commits! I have a total of 31 commits for my final submission, and I thought I was committing a bit too often. What got you to go over 100 (and even 318 from your other comment!)? Were you working on a team? (I worked solo for this jam.)

Haha yeah, we had two of us working on the game, so using source control was a must. We're also developers for our day jobs, so it just kind of came naturally to make more small commits as we went along. Don't take the >300 number to mean we wrote loads of code, the majority of the commits are unity updates, level designs, models and textures etc