That's all you're getting for now. But progress is good and strong.
Haha yeah, we had two of us working on the game, so using source control was a must. We're also developers for our day jobs, so it just kind of came naturally to make more small commits as we went along. Don't take the >300 number to mean we wrote loads of code, the majority of the commits are unity updates, level designs, models and textures etc
1 commit :-D
no, seriously, i developed in repository 1, then created repository 2 with only the cleaned up source code and no history. As all the assets still in the history might break redistribution rules.
You should create a cleaned repo with no history that you submit to the jam. create a dev-repo, do all your stuff, and for submission create a new repo with a single commit, that only holds the submitted file version and nothing else.
in the dev repo i had roughly 50 commits until finished.