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Thank you!  I originally had some sound effects on collisions, but with how frequently objects collide, they ended up being kinda annoying and clashed with the bgm.   I probably should have left one in for taking damage, or added some type of non-audio cue.  Thank you for the feedback!

Particle effects can be good for this, also if you have an array of audio clips you can randomise which one plays to make it a little less grating.