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Agreed, it was intense! I did a 3-day game jam prior to this one, but somehow felt more out of breath with this one. Plus, I had so much work to do that I found it hard to juggle the jam with the rest of my responsibilities! At least, I had decided from the get-go that I would just treat this as a practice project and that I was not trying to come up with something revolutionary, just a good occasion to try a few concepts I wanted to work on with a strict deadline to ensure I actually finish it!

Three days sounds really hard. But maybe it makes it easier to lower one's own expectations. Congrats on finishing, you approach seems to have worked out :)