Phew, even though I've done small games in the past, this is my first game jam. It's quite a difference having a hard deadline, knowing that people will actually have to make sense of the game as it stands. Not sure I succeeded there :)
Felt very wise about doing a prototype of the mechanics first, but then vastly underestimated the sheer number of sprites and animations required to just get a minimum of readability of what's happening on screen! Still, this is also the first game where I actually managed to put in sounds, yay!
Do you guys feel like you now have something to develop into a bigger game? Or is it just a one-off for you and on to the next?
Need a break now, but am looking forward to check out all the submissions over the next few days!