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I like the idea here. The sparseness of the town has a nice eerie vibe to it. I found moving around to work normally, but using the mouse to look around was incredibly slow and sluggish. Was that on purpose? The villager near the tomb entrance did not want to speak to me, no matter how many times I tried mashing E. Great job getting this done in the time limit!

(+1)

Thanks for all the feedback! The sensitivity might have had something to do with that, I didn't get around to polishing it much so I'll try doing that in the next jam as well as figuring out why interact/pressing 'e' was so damn finicky (something with colliders maybe?).