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The game gets a bit boring after the first few minutes, there's not much to do after you blast all the meteors. The game looks great though, and the music is catchy, it takes a while to get old. There's no sound, it makes the game quite jarring honestly. The character movement feels super off too, you turn too slow and move to fast. I love the story though, it's unique and that puts it a cut above many of the other games released. It could've been much better regarding theme, a lot of the games took it literally, and I feel like the theme should be integrated as a gameplay mechanic and not just the story mechanism. 

(+1)

Thanks for the review. Yes, this project was way too big for a game jam. I would not consider it a game yet. The Asteroids won't respawn currently since I am only able to do an initial spawn and then the wandering 3x3 grid for the spawn areas was not finished. .. My main focus was learning new things and trying them out.

The controls feel a little sluggish, but it was intended to be an inertia-based game. Turning yourself is super easy, but changing direction is very hard.

But as said, there is not much of a game yet. :-) I am surprised about the no sound. I might need to upload a Windows build if the WebBuild has issues. There should be hit sounds when you hit an asteroid, the collecting sound sadly did not work.

Hey man, thanks for taking the review positively. It's a super interesting premise from what you've described. I'd love to play the game in a finished state. I get it, I also had a lot of time difficulties. Ended up having to cut my own game two levels and a boss fight short.