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Fun game but bomb explodes too soon, I think. Also walking SFX starts with some noises and when it loops it becomes a bit annoying. 

Thanks for playing! My rationale for the bomb timer was 1) to make it correspond better with the theme and 2) to give the player an added time pressure to make them more satisfied when he or she finally finishes a big part in one cycle. I never really playtested so that's just what I thought it would do, but anyway, thank you so much for the feedback!