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Nice game! I think you should have kept the little E thingies on the switches in the later levels because it helps the player to determine what they can and cannot interact with, cool music and I think this really adhered to the theme. I really do think the chains weighing you down is a cool concept but wouldn't a ghost be able to phase through the ground? Also I think you should be able to jump inside of some objects to make the platforming easier, like the ladder in the beginning.

Thanks for letting me know! I was torn about the E thingies on the 3rd stage and just thought I would turn them off, but since the game is quite short I might have well just left them on. Will do next time! Let's say the chains keep you from phasing through the ground? Who knows about ghost rules...