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(+1)

Fun

Unfortunately the game is very buggy. I had to look up the controls on the game page, and when I used them they often wouldn't work. I had the spirit freeze while possessing a target, I had the game over appear but I could still keep moving, I had the game crash twice, and when I finally was able to get into the game, it felt limited.

Aesthetics

Fantastic. Really cool old SNES style.  The intro was particularly cool and was nostalgic.

Music

I don't think I heard any music.

Sound

Sound matched the old snes feeling.  Didn't blow me away, but it stuck to the theme so I can't complain.

Mechanics

When they worked they seemed very similar to old castlevania. The orb movement felt weird, and I don't love the orb timer.

Story

Seems like there is something here, but I couldn't get to any story.

Theme

Despite its flaws, it sticks to the old snes feeling well, and uses the game jam theme. The possession mechanic has been done a lot, but it works.

Thanks very much for your  constructive feedback. 

Once the jam is over we do plan to refine the game and complete it, and can address the problems you mentioned. But there are some bugs you had that I've not encountered, can I have some more feedback please?

1. Do you remember what you were doing before the game crashed? Or did it just appear random?

2. When the game over appears the spirit should die, were you still able to see the spirit? Or were you able to move the camera and the spirit wasn't visible?

Thanks again for playing.

(+1)

1. Crashed when left clicking on load.

2. The spirit plays the death animation, then returns to the normal sprite and continues to move around with the camera. 

Thanks very much, I'll look into it.