Very nice use of particle effects. The visual style for this is great. I would have liked to have thrusters in all directions but I can understand if only being able to go forward is what you wanted. I'm not sure how I was supposed to get 50,000 points if I could only get 10,000 from the max 100 shards per life and only three lives.
Viewing post in Super Space Rocks jam comments
Thank you so much for all your amazing and detailed feedback!
Indeed, I did want it to only have forward thrusters similar to the original asteroids game, and you're making a very good point in terms of playability.
Multi-directional thrusters sound like a great idea! So I'll be sure to better next time and create something with better playability and directional steering.
For the deaths, it's a bit of a puzzle, so I apologize if it was too cryptic, I'll do better next time to include a tutorial or better instructions.
In this case, the blue cubes are meant to contain pure energy that when merged with your ship temporarily deconstruct it and remove it from this reality, which technically results in you being killed in the process ... BUT due to the hyper charge of all the atoms around your ship, all the parts are instantly pulled together again and reconstructed by the intense energy.
I'm super thankful for your detailed feedback and really appreciate it!
I promise I'll use it to create better designed games in future! :D