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(+3)

Fun concept and nice visuals.  The main thing that threw me off a bit was that after the enemies got stronger, I sometimes couldn't quite tell if I was hitting them with my shots and just didn't deal enough damage yet to kill them, or if I was just missing.  So a flash or sound effect or something to tell me I hit them would help.  Other than that, the animations and attacks for the player and the enemies worked well I thought.

(+2)

Thanks for the feedback Xendro. A hit indicator would be a really good thing for the game for sure.

P.S (I really enjoyed your game, the buff (shop) system was similar to what I originally wanted for Renascentia.)