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Really like the player model! I read the doc and the lore + design for the character looks really neat.

I have some suggestions for the feedback I have is that when you are climbing up a wall and (presumably) losing momentum, there's no warning, and your velocity goes from constant up to constant down. It's a bit jarring, and I think a curve on velocity when you climb onto a wall while jumping up would be helpful.

Can't wait to play the full game!

Hmm, good catch! I'll see what I can do about that. It might be fairly easy to implement with how I do my movement (but it also might be... not easy, we'll see!). If all goes well over the next two weeks, the final version is going to look significantly different haha.