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the save feature of my game prevents webgl as it saves without using player Prefs.

Every time I have tried to build webgl I always have so many bug's.

There are two files to choose from, and installer made with inno tool and a zip with the game files directly out of unity build.

Oh sorry, I actually read "Portable" on the second file and assumed it was just for mobile. So I went with the installer instead. No problems with it though, of course.

portable just means you can put it on a usb and play from that instead of installing on HDD which the installer does, did you find using the installer a good experience? as I used anno installer software to build it using my source unity files.

Yeah, it seemed fine to me. There were no issues with installing it and no issues with uninstalling when I was done. The second try of your game I used the zipped files this time around though.