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This was so much fun! 

I thought it was really interesting to see the direction you took vs the prejam version - it's entirely different in terms of feel with the focus more on speed and escapes than the pure stealth of the original. I think it's the right direction to go, as the new version feels much more engaging to me. Also impressed by the technical and visual improvements: the camera feels significantly better in the new version, and the visual style feels much stronger and more refined.

Gameplay is tight and focussed, with a great run and slide mechanic that's really nicely integrated with the level design. Placement of enemies is great, and pushed me into many risky maneuvres and very close escapes.

(+1)

Thanks! I'm so glad you liked it! These were all the exact elements I was hoping to improve on from the original. I'm glad it paid off! I found people tended to give up as soon as they were seen in the original version, so wanted to up the pace and make escaping a fun challenge in itself. 


Thanks for playing :)