Note: the build you shipped doesn't work within the Itch.io launcher.
Bit on the short side right when you could have exploited the tension more (when you enter the last room).
Loved the sounds and the reflections (I can't help, my attention focuses on the tech part :P ). I watched the video and - really? Both you and Phasmophobia used the same assets? Now I'm curious - they looked gorgeous on the video - who's the publisher on the UAS?
Overall it really does a great job, especially with so very little time to create the actual game!