Things I liked:
-Great menu system, great foundation that seems easy to improve and polish
-cool idea using previous lives to move forward with the ability to choose to sacrifice as an ability!
-Great introduction to mechanics of the game - very well thought out
-cool visuals! loved the aesthetics!
Things to improve:
-jumping mechanics were not as responsive as I would like - I get caught on walls on other objects and lose my jump altogether which is tough and too punishing
-being able to roll is fine, but losing jump and control was confusing since I was unsure if it was a bug or a feature - having an indicator be more clear on when you have control or not
-Level 4 onward, the puzzles were a little confusing like dying in the lasers on purpose spawned you in a new area- that was something I was unaware of and it was not introduced to the player
-pushing the block core that powered certain buttons/stations was difficult and tedious to push around. Maybe having some way to push them around?
Overall:
Clever fun puzzle game with a great foundation- amazing that it was made in a short time!
Thanks for checking out my game, I updated it so it would be nice if you could check it out again!