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(2 edits)

Thanks for the feedback. Yes, that's the whole twist in the end. You have to lose and "kill" that beautiful relationship to move on.

Not having music in the game was for this jam on purpose, because the time ran out and we wanted to have at least a music and sound settings in the main menu and "fastly" implemented that in the last hour of the jam with the music in the main menu. But yes, we plan to actually implement the music in to the levels in the further development, when if continue working on this.