Love the art and the fact you can push agents into lava that made it interesting mechanic even tho you had a gun :)
Viewing post in Running On Seconds jam comments
Thank you so much! We went for a more simple and low poly artistic approach (sort of due to the lack of time) and the lava pushing mechanic was an addition we added right before the deadline. We were struggling with our own game's parkour and wanted a cool way around respawning every time lol. I'm so glad you enjoyed it!