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Cowland Game Studios

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A member registered May 28, 2019 · View creator page →

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Thanks a lot! And yes, that gong is really annoying! We discovered this after repeated deaths, but unfortunately, the sound design was all made in the last 2 hours of the jam.  We didn't have time to change the sound, though this is something we'll aim to fix after the jam is over. Thanks for the feedback!

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Great job! I really enjoyed myself and I thought that the puzzles were really well designed. You took an interesting twist on the traditional puzzles and escape rooms and made it so that the player had to control three different mummies, each with varying sizes and abilities. The music fit the theme of mummies and ancient Egypt really well, it was a great accompaniment to the game.

The pivoting with A and D threw me off a bit, I was expecting WASD to be forward, left, backward, and right, respectively. I also think that it would be easier if the player could use their mouse to move the camera around, instead of having only two camera views, forward and top. In addition, I think actual mummy models would fit the artistic style a bit better. I really liked the "maps" (for lack of a better word) and I feel like the colored cubes didn't quite fit in. But those are just minor adjustments. 

I think that connection with the theme "Death is only the beginning" was a little far-fetched. I get that the story kind of covers it, with the mummies getting revived, but I think that it would've been better if the gameplay incorporated the theme a bit more. Perhaps one continuous map, with the ending points "killing" the mummies again, making them respawn at the beginning, and adding a new section of the map unlocked and more puzzles for the player to complete. 

That's just my take on the game. I had a lot of fun playing this. Overall, really well done!

Thank you so much! We developed the game yet we still have trouble landing the jumps. We discovered some issues with Unreal's default jumping and it's actually quite annoying. We would've made our own jumping mechanic but unfortunately ran out of time. This will be at the top of our agenda after the jam! As for adding feet, I think that would be quite useful as well, as many of our playtesters struggled with positioning on platforms. Thanks a lot for the feedback!

Thank you so much! We went for a more simple and low poly artistic approach (sort of due to the lack of time) and the lava pushing mechanic was an addition we added right before the deadline. We were struggling with our own game's parkour and wanted a cool way around respawning every time lol. I'm so glad you enjoyed it!

Very cool take on the tower-defense/portal defense genere!  Well done and it looks amazing. It gets a little hard for me though 

Wow, very action-packed. Loved the twist on PUBG lol. An amazing interpretation of the theme and overall amazing arcade game!

Woah, holy aesthetics, this is insane! Well done for the time you had in developing this! Looks very polished. For some reason this reminded me of Plants Vs Zombies... lol

I love the idea- this game reminded me of Agar.io which I love! I also had a huge monitor so winning was really easy (since it was relative mouse position), well done!

LOL Thanks, and yeah don't worry- we made the game and still suck at it. I'm glad to hear this yearned your interest in the first-person parkour genre, and absolutely- the bomb idea was "the bomb"! Thank you for playing!

Oh wow. Very well done, the ambiance was amazing, truly a job well done. Loved the mechanics of switching between life and death and having unique abilities for each. Very well done! Bravo!

we made another parkour game if you enjoyed this one https://cowlandgamestudios.itch.io/running-on-seconds

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Thanks for playing! We enjoyed making this game a lot and I'm glad you also enjoyed playing it. Yeah, the mechanics were unusual but we hope it had a fun twist to the usual parkour genere.

Thank you! And... Don't worry, we developed the game and we still suck at it LOL. The game didn't have checkpoints as the theme was death was the beginning, and every choice you make set you back or forwards (metaphorically). The walkthrough is posted on the game's page as the "trailer", so if you want to see for yourself what you missed, you are more than welcome to.

Thanks a lot for playing! 

If you don't mind me asking, do you think the levels were too challenging (particularly the parkour aspect)? Some of our playtesters had issues getting the hang of the controls.

LOL I think we made the same game. Nevertheless, well done!

Added Mac version and hotfixed bugs- there were a lot.

yessss. However the numpad button thing doesnt show up on multiplayer, you just have to click where the button approximately is

email man?

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you would like a horror game? is a exploration game fine with you? it's in total darkness too, so it fits the theme. You can even play with some friends! Check it out at FreeThem (I think its even 32 bit): https://cowlandgamestudios.itch.io/freethem

Thanks!

Thanks for playing! We didn't have the full time to develop the game so some things had to be left out like sound and music. We probably will update the game adding sound, music, new features, and fixing bugs.

Thank you!

Thanks for the feedback! We are planning to add new features after the jam rating period finishes. If you have any ideas for new mechanics, please leave them in the comments!

Thank you! We noticed that too haha, but ran out of time to fix it

Thank you for the feedback! :)

I love the idea!! The graphics are so good and cute :)

I love the concept, simple, yet unique and has the aesthetic of a mobile game!

I LOVE THE ART STYLE. And the grabbing platforms remind me of satisfactory

Thank you so much! 

yessirrrrrrrrrrrrrr

moo. good game. cow like

Game title: Freethem

Info: Escaping from prison (can be multiplayer)

Feedback needed: find bugs and please suggest some ideas

https://itch.io/game/edit/1114185
(password is moo)

you are welocme. Thank you so much for being interested!

yes it is 300mb game (poorly optomized)

Oh no! this was my first game so u fortunately there isn't a saving system :(

that would be hard to do, goodluck playing it though!

u r welcome!

it has. Go download it through the link for windows

yes, I realized that 64 bit pcs can run 32 packages but no the other way around, so from now on ill try to package for 32 bit

alright the 32bit package is up now