This is a really fun game - it had a great feel to it, as you always felt like you were just on the edge of being "fast enough" to get through! I also liked how the powerups and map design meant that you could take shortcuts and get more of the gems.
Viewing post in First Try, No Deaths jam comments
Thanks for the feedback, glad you enjoyed the game! Like you said, I wanted the map to snake back and forth a bit rather than just being linear so that with enough upgrades you could take shortcuts and traverse the map more freely, sort of like reaching a checkpoint to save some progress. That way, even though you start at the beginning each time, the game wouldn't drag on for too long.