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This was great!

Really intruiging world, with the Silent Hill vibes coming through strongly in a great way. Environment design was a strong point - the areas look great, with plenty of variety and atmosphere. I particularly enjoyed the spaces during the chase sequence, the scale of everything felt vast and dreamlike.

Speaking of the chase sequence, this felt very nicely put together, with stamina well balanced to ensure I was never able to get too far from the monster keeping the tension nice and high. 

There were a few bugs I found: footsteps continue during interactions if you were walking when you started the interaction, and I was able to walk past the gate without getting all of the coins as it didn't seem to have collision enabled. Still thoroughly enjoyed my time with this though!

(+1)

Thanks! I'm glad you liked the chase sequence, I was really worried it would felt either too impossible or too easy!

I appreciate the bug reports as well, I'll definitely try to squash those for the next version.