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Great submission. I like the main gun mechanics, the most satisfying part was grouping enemies together and then killing them all in one shot. The camera shake is a really nice touch, those little details really add to the aesthetic of the game.

My 2 cents if want to continue working on this: Maybe make it a tiny bit more forgiving like dying from 2 hits instead of 1. Also, I don't really use the machine gun that much, a whacky alternative could be something like a bomb or a grenade that you can also pick up by killing minions.

Anyway, I played like 3 extra games while writing this comment, so good job!

The ultimate plan is have swappable weapon systems. The machine gun felt like a good alternate to a slow firing but all powerful cannon. The difficulty can be a little brutal but I wanted to lean in on tense gameplay. I am hearing people on a bit of forgiveness and that would definitely lend itself to another mode with some padding and gameplay tweaks. Thank you for the detailed feedback it means a lot.