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(+1)

Great little game. I couldn't complete it though as I kept dying. Is there any indication of your health? I couldn't see anything.

I really like the art style on this, and Gary's happy little face, I guess he's happy because he doesn't have to go to work anymore!

The music is nice and relaxing too, and the sound effects are good as well.

I like how the devils will follow you then stop when you get a certain distance away from them, that's good.

And I also like how the bazooka has 360 rotation, so you can shoot while running away like a coward, which I was doing frequently.

I think I found a bug, you can fire once, then you can't fire again until the net has disappeared, but then after that you can repeatedly fire as quick as you can press the mouse button.

Overall great job, especially as its the first game you've made, great work.

Oh, and the title screen is good too, with Gary's surprised spirit seeing his own body.

(1 edit) (+1)

Thanks for playing! Unfortunately there is no indication of the players current health. The way it works is you can get hit 10 times before you have to restart. In hindsight it would be better to have a system with 3 lives and a way to register if enemies were destroyed or coins were collected so they don't persist.  Plus a health bar would have helped the player understand what is actually going on.

The 360 rotation took me a day to get working but I knew it was worth it because it is the main part of the game. I figured the game should be fun first and for most.  The bug with the first net not firing must be from the netcooldown I have in the code. I didn't understand why it wasn't working but I assume the cooldown was only affecting the first time the player shoots and not the sequential times. 

Thanks again for taking the time to play and giving me the great feedback!