Well Done! It was really like fall guys levels.
In the intro level, the text was too bright. It wasn't pleasant to read, at least for me.
I had some issues on the end of the first level. Some times I would just respawn before even trying to jump to the moving platform. Once I respawned after landing on the platform. Was there a limit of ball hits you could take? If yes, then it missed a hit feedback. Other possibility was the respawn trigger was too close to the ground and caused overlay events for the player, or even for a lost ball, while the player was on the ground.