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Death Guys's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #322 | 3.143 | 3.143 |
Mechanics | #347 | 2.952 | 2.952 |
Aesthetics | #378 | 3.238 | 3.238 |
Theme | #521 | 2.429 | 2.429 |
Story | #525 | 1.905 | 1.905 |
Music | #685 | 1.286 | 1.286 |
Sound | #705 | 1.286 | 1.286 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
https://www.unrealengine.com/marketplace/en-US/product/unreal-learning-kit-games?sessionInvalidated=true
Link to your source?
Source is included on itch.io page!
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Comments
Not bad, it felt quite challanging and really captured the feeling of fall guys. Perhaps the death mechanic could have been used in more ways, other than that good job!
Thanks for your feedback! ๐
the speed of the moving wall is to high because that you can run through it
NOTE:(that is for unity not unreal ) Gust to explain
Thanks for your feedback! I will try to find a way for continues collision detection on that wall.
Never played Fall Guys but somehow managed to complete it on my first try. Can't judge you for lack of sound/music since I also ran out of time to add that. All things considered not bad for a 1 minute game.
Thanks for your feedback! Actually I have never played fall guys myself just watched a couple of vids about it and then tried to remake it ๐.
Fun game. Needs music and sound and will drastically make it more fun. Love the end reward. :P
thanks for the feedback! Time was running out and we'll I am not good at music actually none of my games have sounds/music .
Nice submission! Super simple yet challenging. Some music or sound effects would take it to the next level. Overall good job ๐
Thanks for your feedback! I am not into music and stuff like that for now, and I was running out of time!
Interesting little game, has a bit of a Takeshi's Castle vibe.
Visually it looks like a pretty bog standard Unreal Engine game to be honest, there's a huge amount of motion blur which could really do with being turned off! As people before me have mentioned, the text at the beginning hurts to read ;) don't add bloom to text.
It did suffer from a lack of audio, and the game immediately quitting when you get to the end is pretty jarring! But it's a jam game, I can forgive those for lack of time ;)
Mechanically it's fine. There are no major bugs (any more, looks like a couple have been patched out!), but the rotating platforms moving the camera feels wrong, the balls don't really impact very much, often the side-to-side platforms just go right through you (you might want to use continuous collision detection for that, but I mentioned that in the Discord server during the jam), and there's WAY too much momentum on the end platform ๐ it flings you off in a really frustrating way. I manage to clear the game on my second try (see video below), but I did try a couple more times in case there was any content I was missing - and oh boy is that frustrating.
Overall though, you should be proud - it's a nice little homage to fall guys ๐
Thanks for taking the time for playing my game! I will try to fix some of the things you admitted cuz i am not good at Unreal yet so i wont be able to fix much. (Yikes!)
Respawn in middle of the game bug fixed!
Very pretty but I couldn't even complete the first level. At first I was like, wtf am I doing then I remembered the description said avoid the obstacles but that didn't really seem possible, especially when you get to the moving platform and the balls just spawn on top of you. Up until that point it didn't seem to matter. Was there a health system or something that I missed? I got to the top and was trying to get to jump to the moving platform and then I just died every time.
Thanks for your feedback! I have been getting a lot of comments saying about this bug, Luckily I have got the solution now so I will fix the bug as soon as possible!
Well Done! It was really like fall guys levels.
In the intro level, the text was too bright. It wasn't pleasant to read, at least for me.
I had some issues on the end of the first level. Some times I would just respawn before even trying to jump to the moving platform. Once I respawned after landing on the platform. Was there a limit of ball hits you could take? If yes, then it missed a hit feedback. Other possibility was the respawn trigger was too close to the ground and caused overlay events for the player, or even for a lost ball, while the player was on the ground.
Thanks for your feedback! Sorry if the text was very bright for you, and about that respawn issue I have actually placed the respawn trigger way down in the void cuz of this problem but somehow its till restarts the player in the middle of the game I have got many comments referring to this but I dont know the solution maybe you can download my source files and check (Unreal engine) .
From what I've seem in the source, the random restarts were caused by some balls entering the Level_Restart_Volume. To fix it I added a cast node to check if the actor causing the overlay was from player class before doing the restart.
OMG, Thanks so much i will fix this bug as soon as I get to my laptop!
Holy cow! Great work. I was so glad you had controller support, but i think you forgot the right stick? xD Plus, I think it keeps resetting at the end of the first level? Otherwise, so much fun! You captured the soul of Fall Gus perfectly, And I was super impressed with the character model itself! Well done. Definitely wanted more!!! :-D
Thanks for your feedback! I think i might have forgot to put the right stick in there, And the character is not my creation i used a free asset from the epic store for that.
I had fun with it! I'd love to see it expanded upon with more levels in the future.
Thanks for your feedback! As this was just made for the jam and I this is not main term goal right now i would unfortunately not be expanding upon this game.
Very nice aesthetics and easy to follow gameplay.
Thanks for your feedback! Good to know you liked it.
very difficult, the rotation of the platform is very confusing, I like the style, good work
Thanks for your feedback! I hope you like the game ๐!
You got quite a neat little game here! Great choice in characters! Definitely more games need a celebrate button! The jump onto the moving platform was surprisingly difficult :O But I just had to beat it! Apart from the death trigger that hits you when not falling I would also make it so that the spinning platforms maybe not spin the camera it was very disorienting.
Thanks for your feedback and sorry if you felt dizzy! I found that a celebrate animation was available with the pack so decided to add it to the game and yeah i have a bug with the death_volume but dont know how to fix it!
As I said to you in discord, I had stability issues with the game, it would sometimes just close. Not sure why unfortunately.
I was able to get through part of the game though and I can see how much work you have put in.
Very ambitious to make a fall guys type game but its a good start.
Thanks for your wonderful feedback! I dont know what was happening with you as no-one else had this issue before, and thanks for taking the time for playing my game!
Well, i guess you were trying to remake fall guys.
I would say good attempt, but it is missing alot of things.
Overall, good job on setting the 3rd person controller up and having all the environment physics down. Try again next time hehe
Thanks for your kind feedback! As i am just a beginner i couldn't make the balls to knock you correctly i tried different ways but couldn't get it and as for the timer part its actually just the death_volume that i have no idea how to fix its underneath the platform but somehow still kills the player! And for the music part i would say that i am not the best at it none of my games have music till now but i would like to add it in the future!
That was fun! It made me chuckle in the end. Took me a few tries to get there. It's a rather short game but I love the spin you made on Fall Guys. I encourage you to make more levels for this and add music, because music, especially the jolly chaotic and high energy types really enhance the experience.
Thanks for your feedback! I would have loved to add more levels , music , sounds etc. But I was running out of time with a very big packaging problem that I had and I am not good at music and stuff like that so I guess stay tuned for next time. ;)
Kind of fun, which is saying a lot for something made this quickly. Good stuff.
Thanks for your feedback! As this was my first game jam and i spent the starting 4 days without progress this game is not well polished but the next one will be!