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I played this for like, half an hour. I would have played even longer if I felt that it was balanced such that winning was always possible, but  I started to have my doubts x) also there were some bugs where multiple things would fall in one slot and cover each other up. But I still tried again and again because this was really fun! And it looks really good, too. Excellent work with this game! The music and art style work very well and the gameplay is addictive. I got to the level where you needed 12 skulls, and had the flower items. Despite a few little bugs and scaling issues, (the how to play on full screen was covering up some text) this is a really impressive entry, especially for one person alone. 

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Thank you so much for the kind words, Maya! 

Yeah, there were a few bugs that I was having trouble reproducing in testing (doubling up, or bones just magically changing other pieces into bones!). And you're right... there wasn't any guarantee a level was finishable. I tried to counteract this by making the clear requirements significantly lower, but it only lessens the sting when you get a failed board. I think it's missing one more 'tool' for the player to use to feel better, but a simple reshuffle feels wrong. Certainly something to noodle over if I decide to add more post-jam.

Thanks again for playing <3