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Thank you so much!! I'm really pleased to here that part actually got experienced by someone. :') I tried to get the balance right for that part between what would be acceptable, and what would be too much, as well as timing. I'd love to have worked on that part more, but I got short on time.

Thank you again for the extremely kind words, I'm glad you enjoyed it!!

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How did you make that, what I mean is what software did you use? I thought it was really cool :)

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Thank you very much! :)

I used a scripting language called AutoHotKey, which is absolutely not normally meant for making games, but I just wanted to use it this time specifically for the fourth-wall-breaking stuff it would allow. :) It might have been possible with other languages/engines too for all I know, but I wasn't experienced enough at doing anything like that with other languages or game engines to know for sure, which is why I decided to use this one, and hoped it would work out!

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Nice! Well I would say it worked out. It also did something unique where I think it would have been much harder to replicate in a game engine

Thank you! Yeah, I think you're right. :)