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(+1)

Oh, I see you had a similar concept for the plot to mine, though realised it a bit differently. Well, I'm afraid I'm not gonna say anything you haven't read yet: the aesthetics are wonderful, both the visual and the audio. The slow movement may be a bit tedious, though I guess you may have opted it for the aesthetic reasons.
I actually played the game yesterday for the first time, but left the review for today, because I couldn't open the second gate (apparently due to a bug, because today I did everything like before and it worked),
Anyway, good job!

Thank you for playing it twice, I really appreciate you spending the time to do so! The movement really was for aesthetic reasons and I had zero time left to modify it by the end hahah. Going forward I'm definitely going to implement a faster moving mechanic. It's interesting you ran into that bug the first time, as I haven't encountered it, but I'm glad you were able to finish it in the end. Thanks again!