kept me entertained for quite some time! Controlling Skelly was really smooth. And I loved the feeling of being an untouchable god. But, if you are planning on expanding the game, I would delay that feeling and make the player work a little bit more for it. By my second point of ability I already felt like there was no danger.
Oh, almost forgot, I enjoyed a lot the promo art you guys used on your page. Loved the mix of digital painting + pixel art!! Congratulations to both of you!