I think you didn't exactly understand what i meant, i didn't say the puzzles are difficult, i said that they make no sense, and there is no indecation to what does what, for example: clicking on the witch to teleport, or the funky mechanics of the deer statue, there is a difference between a hard puzzle and a puzzle that is hard because it makes no sense, a good example of hard puzzles that are well designed are Jonathan Blow games (Braid & The Witness) they are hard sure. But, they are hard because they are designed that way, not because i didn't know i need to click on something that is not related to what i did before to have an outcome that doesn't make sense.
Viewing post in You Are Dead jam comments
It's fascinating, how different people can experience the same thing so differently, isn't it? If you check the other comments here, and especially the one at https://marianpekar.itch.io/you-are-dead in the comments section, you'll see what I mean. And it's completely ok, it would be a very boring world if everyone would be the same. Thank you once again for your feedback.