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(+1)

Hey, nice submission! Great job on making it through your fitst game jam and ending up with something pretty cool!

One issue I had is that I didn't really know what I had to do or where I had to go for quite a bit.It's only after a while that I managed to notice the objective. What you would want is to design your level in such a way that player can almost always see their objective, or at least see it at their starting position. Another thing I'd look into is the level's lighting - some parts of the level were quite dark (at least on my screen), so I had a hard time finding my way around.

That being said, I still think you did great, especially for your first game jam! Good luck with further development of this game and great work!

(+1)

Thank you very much for your feedback, it's really helpful! :)  Some people have also told me about the lighting, I wanted it to be kinda dark but not SO dark, but in my scarce knowledge on how to handle the lighting, that's the best I could do xD but yes, I plan on improving that in the future, as well as giving some more indication regarding the objective.

Again, thank you very much for your comments, it's super motivating to get constructive feedback! :)