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Alais29

70
Posts
8
Followers
9
Following
A member registered May 20, 2022 · View creator page →

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Me encantó XD como me reí cada vez que explotaba la nave jajajajaja XDDD

Yes, I will! Thank you very much for your comments! :)

Thank you very much for your feedback, it's really helpful! :)  Some people have also told me about the lighting, I wanted it to be kinda dark but not SO dark, but in my scarce knowledge on how to handle the lighting, that's the best I could do xD but yes, I plan on improving that in the future, as well as giving some more indication regarding the objective.

Again, thank you very much for your comments, it's super motivating to get constructive feedback! :)

oh sorry to hear that! but you mean a problem because it didn't work or with the visuals of the button? Thanks for your feedback and for playing! :)

Loved the idea of the reaper's cat! a fun concept indeed, and I had fun playing it, the cat model is really cute <3 I liked the idea of the story being as a menu option at the start. 

Some bugs I noticed, there was volume slider on the menu which I set to max but I wasn't able to hear any music or sounds, also on the menu after finishing the game or after getting killed the buttons didn't work for me so I had to close the game and open it again.

Great concept in general, I hope you keep working on it after the jam! :)

Thank you so much for your feedback! I'm glad you liked the game, even with its flaws xD I didn't know about Coyote Time, sounds like a great idea, I'll try to implement it in the future as well as the volume slider :) thanks for playing!

Nice visuals, loved the environment and the shooting animations, wasn't really sure what to do in the area after killing the enemies and talking to the mummy. Hope you can keep working on it after the jam! :)

Congratulations on making your first game! I liked the visuals and the mechanic, the music is quite nice as well and goes well with the game. Good job! :)

Cool game and chill music to relax until I ran out of asteroids xD nice job! I hope you keep working on it :)

Thank you for your feedback! the difficulty was actually what gave the name to the game, my husband also told me that it was hard and that I should call it "Dark Jump" in reference to "Dark Souls" xD My idea was to not make it so easy since it was only one level, but I hope to keep working on it in the future, maybe add some checkpoints so that it's not so frustrating :) 

Awesome start! Loved the aesthetics and the mechanics, I understand it's a WIP but in general it looks awesome, I really hope you keep working on it, looking forward on seeing how it turns out! 

I liked the concept and aesthetics, fun game, maybe adding a "you win" screen or something like that at the end of the game :) good job on your submission!

Nice game! loved the mechanic and the visuals, the gameplay felt really smooth and I really liked the puzzles, good job!

Good game! i liked the visuals and the gameplay, I think it has potential if you keep working on it, nice job! :)

Fun game! really liked the art and animation, good job!

Great game! I love platforms/puzzle games like this one, not too easy and not too hard to complete. Nice job!

I liked the visuals and the gameplay in general, it's a great start, I hope you can keep working on it! :)

Now I was able to finish the game  xD nice plot twist at the end, really loved the game, awesome job! :D

Great and fun concept xD I had fun dragging the character all around, good job!

hahaha I'm glad you liked it in the end xD Thanks for playing!

Glad you liked it! Yes, I noticed about the skidding when landing but didn't know how to fix it :( I plan on hopefully fixing it in the future when I learn how :) also, there are actually 3 routes you can use to get to the end :D

Ah, I totally get what you mean, I also wanted to implement a lot of other things in my game but didn't have the time xD I hope you keep working on yours, I'll try to do the same with mine! :) 

Oh that's great, thank you! I'll try playing it again with that, the story was quite interesting and I want to see how it ends! :D

Nice game, I was really interested to see on where this was going but I couldn't advance further because I got stuck on the tasks about paying insurance and public transport pass i think, I didn't know how to do those. As some have mentioned, I think a pointer in the middle of the screen would  help a lot when aiming and wanting to interact with things. Great job either way, congrats! 

I really liked the aesthetics of the game, but I didn't know how to progress further, I killed some enemis, grabbed the skulls and then as I was advancing I got returned to the beginning of the game, I don't know if that was supposed to happen. Good job on submission either way! I think it has potential, I hope you keep working on it after the jam! :)

Really cool game! Loved the story, although I didn't manage to get pass the 2nd fight against the hero and the wizard xD the visuals are great and the music as well. Awesome job, congrats!

Nice game concept, although I'm terrible at shooters xD I loved the way of changing the settings! congrats on the game! I hope you keep working on it after the jam!

Fun game! although I don't know how to reload or if it's possible to do so, I ran through all my bullets and wasn't able to keep killing zombies xD nice job though! hope you can keep improving it in the future.

Fun game! it's satisfying to see how the character keeps growing xD I ran into a bug in the web version where the screen went red, but i downloaded the game and it worked perfectly. good job! :)

Fun little game! I like the concept, but I kinda lost my sense of direction xD I wasn't able to go beyond the 2nd maze because I found the key but then I got lost on the way back to the entrance/exit, as MarkPain said maybe you could move the beam to the entrance when the key is picked :) other than that, pretty fun game, good job!

Thanks! yes, the braking friction is on the top on the list in terms of improvements :) Thank you very much for your feedback and for playing my game, I'm glad you had a good time!

Good job! I imagine it wasn't easy to develop. I saw in another comment that you're still working out the check, that explains why the white pieces put themselves into check and I won by taking the king xD solid effor though! I hope you keep improbing it :)

Good job! I didn't notice the pitfalls at first, on my 2nd run I managed to go further, like 37 brains I think, before I got distracted and fell xD I like the sound when eating brains, maybe you could add some music as well. Nice game, congrats!

Oh I didn't know about that game, I'll check it out, thanks!

Thank you! and don't worry, thank you very much for taking the time to play it! I'm taking all feedback into account to continue to improve the game in the future, so all feedback is welcome! :)

Thank you! yes, I'll indeed try to keep improving it after the jam with what I keep learning. Congratulations on your first game as well! I'll be sure  to check it out :)

hahaha don't worry! Thank you very much for playing my game and for your feedback! the checkpoints on the roofs are a good idea too actually, I'll take it into account! :)

I loved the ghost effect with the blanket, it feels so fluid, it's amazing! but I felt kinda lost sometimes, I think I managed to get to the exit but I ran out of light and fell into oblivion xD nice idea and execution though, good job!

Nice little game! really liked the aesthetics, specially the portal, and loved that the attack pushed the enemies, I managed to get some of them in the lava xD Good job!

Fun little game, liked the aesthetics, and the theme fits perfectly. Good job! :)