Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Great job submitting a game! This was a well thought out metroidvania experience. Massive props for taking on this kind of project in these restrictions. My two comments would be that the jump was sticky when walking off platforms, causing me to fall, and the stalagmites seemed like they could be spikes at first. I think there should be a better way to distinguish things that are solid because both stalagmites and the rocks I could jump on were both just simple outlines. Granted it is difficult to distinguish when there is only two colors. I especially liked the library rooms, it had a great aesthetic and gave a good sense of wonder and made me want to keep exploring. Great work and thanks for participating!

(+1)

Thank you very much for your feedback, and I'm glad you enjoyed it!

The sticky jump feedback is something I get on pretty much every platformer I make, so adding coyote time to jumps is a must for future jam projects.

And I tried to add a warning not to mistake the stalagmites / stalactites for spikes, but I do agree that I should have designed them differently. If I were to redesign them, I would add a dithering effect to make them less visible.

Again, thank you for your feedback and I'm glad you enjoyed the game!