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(+1)

Another thing I forgot the mention: I love the fact that you get your dash back when you kill an enemy.

Kind of reminds me of the fun I had in Hollow Knight while attacking enemy to get further in the level.

Yeah, Hollow Knight was exactly the inspiration for that mechanic, but it doesn't work exactly as I wanted because most of the enemies are below the player so it's necessary to dash towards them for them to be killed and then the dash reset it's meaningless because you are already on the ground.

It would worked better if there were some enemies on the air so the player would be able to "fly" or some different attack that doesn't have the dash.