Thank you!
I figured the bullet selection might be unclear at first, but hoped that no matter which the player selected, it would work out ok.
I appreciate the feedback on gameplay/intro learning curve, perhaps having an extra section with hints/tips would've been helpful. It wasn't exactly "by design", but I did want to leave some mystery (after all, the scariest monster is one you don't understand). Hopefully the game is interesting enough to keep people playing for a few rounds so they figure these things out :)