This is excellent! Thank you so much for your review and for your thoughtful feedback. I'm actually quite relieved you came out and mentioned two of the things that I thought were the biggest fault (well, one of them I thought was bad, and the other one I wasn't sure of):
-The introduction being way too long. I agree with this as well. I don't mind having lengthy dialogue, but being slammed with so much of it right off the bat was something I was afraid was going to scare people away. Others have said that they didn't mind it, and I've even gotten comments about, "Well, at least people can skip through it...", but I do like the people at least knowing the premise of the story if they skip through it. I like the idea of having the player periodically return, through memory or whatever, to the therapist's room and having the story play out in bits and chunks like that.
-The other was the sound. What with having kids and doing a lot of work on this during my lunch break in the lounge at work, I didn't have too many opportunities to play it through numerous times on full blast, but I was definitely concerned that some of the sound effects would be too loud. I didn't put too much thought into it, however, because nobody really mentioned it in the feedback I received, but now that you have, I will have to look it over more closely.
Also, one more, is that the underwater area was way too foggy and difficult to navigate. I've heard this feedback quite a few times, and I think I just got used to it because I knew exactly where I was going. I definitely wanted to make the player feel a little lost and like they have to find their way around in the dark, but I'll have to do something about that.
Once again I thank you for taking the time out of your day to make this review and video of it!
All the best,
Andy