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Great job submitting a game! This is really fun and pretty polished experience overall. The movement of the stars and the elevator track gives a lot of life to the game. Its awesome to see how much you packed in the menu with fps selection and palettes. 

Since the upgrades are random one time I couldn't afford any of them after the first wave which felt a little bad. One time the torpedo enemy warning was obscured by a big guy and another an enemy spawned pretty high under the ui and I couldn't tell which type it was at first.

I think my favorite enemy is the tennis ball. I like the attack pattern you have to employ to kill him. The game got really fun as it got going because of how you have to prioritize enemies effectively. It gets pretty overwhelming later on but I think its great how getting hit demolishes everything else on screen to give the player a bit of a breather. Thanks for participating!

Highest Score: 41889