109 deaths…. lol. I’m going to blame it on me experimenting with potential alternative paths. :)
Kind of tough, but very fun! If you plan on expanding it, I think the pacing of the game is very important, so make sure to maintain that. It would be really fun if there were special blocks that you could pick up, carry around, and place floating in the world, then immediately jump off of them. Not sure how that would work thematically, but the mechanic would feel cool, I think. I often found myself wanting just a little more height and I think it’d open up “alternative paths” like I mentioned above, which could add a lot to the game. Keep it fast-paced though!
I absolutely love the wall-jump animation.