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Great ambience. Overall felt quite polished.

I was a bit confused when I threw out the milk and heard the door opening sound as I thought that may have been the garbage can. I understand now it was meant to be an audio queue to go check upstairs, so I'd recommend adding an additional sound effect specifically of a garbage can to avoid that confusion.


Also I was busy admiring the physics of the liquid in the bottle when it seems like the game crashed. Please let me know if that scene was meant to close the game, but otherwise possibly something to look into.

Keep it up. Hope more people find the time to play this one

(+1)

It is actually an intended crash! In the final version we are planning to have one final loop that takes place once you re-launch the game after that crash. Super happy to hear you enjoyed the ambience, and like you said we do still have some sound queues we need to work out. Thanks for playing!