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I used Velocity for the jumping I definitely wish I knew more on how to mess with the movement using velocity but I am super glad you had fun. If you want to check the game out again I added some sounds to make the game feel better with feedback to the player.

Just had another playthrough and the sound does a lot! Feels way more immersive now ^^ If I may suggest one more sound: When the timer of the electric doors runs out, maybe add a sound like a big door closing? Else I really like how you implemented the sound, works perfectly.

Oh, and adding to my other answer: Now that I've had my fair share of playthroughs, your game fits perfectly for speedruns. If you ever find the time for this game again or even a sequel, maybe add a timer and/or show the playtime at the end. Unity has a simple function for getting the playtime!