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Well, I hope you weren't expecting a stellar score xD

RIP Meatloaf

The character, at the very least, looks good. Though as BasketQase said, the framerate is slow, and the movement speed to match--both can be increased, and the motion blur will make the animation feel even better. But you'll probably need more jump/falling frames than just the pencil/crouch poses...

The controls are weird. WASD/Space is fine, but E to go climb up ledges? That is unintuitive as heck, especially when most platformers just use Space again--and it makes sense, because Space is the generic "go up" button.

Nice animations!

(+1)

Heck, I was expecting NO score!  Thanks for complimenting the animations.  I think I know some better ways to do it next time, and I will try to find a way to get the speed right.  And yeah, the falling was an issue, but I ran out of time
As for the controls, the game has a fully functioning key bind editor.  I spent half of my time working on that (getting a way to save the keys and whatnot), but in the end I didn't have time to make a menu, so I dropped it.  I know I SHOULD have made space be the 'pull up' button and down be the 'drop down', but... it didn't happen.  I will be sure to do it right next time!
anyway, thanks for trying it out at least!